Final Animation Proposal
CONCEPT
This animation takes place in the remnants of a recent battlefield. We focus in on a particular pyre in the center. On top of this pyre is an impaled skull. We focus closer into the skull, it then turns to face us slowly. After a moment, its jaw jerks open to reveal a dark abyss and we are sucked inside. Now inside the darkness we see two white silhouettes, one laying on the ground and the other poised above him ready attack with a long pike. A moment of hesitation, and then the man strikes his stake through the head of the prone man. The abyss flashes white for a moment and now we see the impaled head close up. Everything but the head and pike fade into the background. The head and pike begins to rotate into a vertical position and the head turns to face us, morphing into the same skull as earlier. Once completely upright, the battlefield background fades in around it. We switch back to the original long shot, a strange pyre in middle of a battlefield, but now a vague man stands next to the pyre. In a swift movement he lights a match and drops it into the base of the pyre. It lights immediately and starts to burn. The man vague man sinks to his knees and eventually to the ground.
TOOLS
I'll be working with Flash for the parts the require roto-scoping. So mainly the skull. I'll be using photoshop to create backgrounds and potentially some other drawn elements I can import into flash. And I'll be using AfterEffects to do fly throughs of the backgrounds and other zooming and rotating requirements.
TASK LIST and Calendar
Right now my top priorities is getting the well lit footage I need of the skull turning. Starting to work on all the background elements. And doing the animation of the stabbing. Those are the three main parts of the animation, the rest is just fades in and out and camera movement.
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